Demons Souls Remake Gameplay
he game features new weapons, armor, and rings and new items called "Grains" which give players a temporary resistance to effects like poison, fire, and bleeding.[1] As with the original, players are limited in how much they can carry before their character becomes encumbered, although some aspects of this encumbrance system have been adjusted. For example, in the original game, healing grasses have no weight, so players could potentially carry hundreds of them; in the remake, these healing items now have a weight associated with them so that the amount players can carry is significantly lessened, and more potent grasses weigh more than less effective ones.[1] One new feature, called "Fractured World", is a mirror mode that reverses the layout of environments.[2] The game also includes a photo mode, whereupon using it the game will pause, something not possible in the original. Filters from the photo mode can also be used during gameplay, including a "classic mode" filter intended to evoke the look of the original PlayStation 3 game.[1] Although the Souls series is notorious for its difficulty, Bluepoint stated that the remake would not introduce different difficulty levels.[3] The character creation feature has also been updated, with more options for customization
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